I would like to suggest to adjust the mob stacking plugin to fit the purpose of grinders. Mobs would die in grinders by at least 5-10 at a time through sweeping edge swords, while they die by only one at a time as of now. It renders grinders useless at their core purpose. Mobs overstack for no reason and grinders are that way shown to be super nerfed for getting exp like they should. I would suggest that it's implemented to kill a maximum of 10 mobs in a stack when killing a stack mob at a time as it would not be too much for lag purposes while it would still provide a solid solution to lag issues. Grinders should get an equal share of usefulness for exp like fishing is for money through lure V relic shard rods.